Welcome to MyBrainOnPaper
The starting note for the MBOP blog: what the arcade is, why the build logs exist, and how the AI-assisted workflow will be documented.
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Build logs, postmortems, product notes, and practical implementation writeups from the MyBrainOnPaper ecosystem.
The starting note for the MBOP blog: what the arcade is, why the build logs exist, and how the AI-assisted workflow will be documented.
Read the noteA practical look at the workflow behind MBOP Arcade: what the AI agents handled, what the human operator still had to decide, and why the process works best with boundaries.
Read the noteHow Dungeon Dash fits the MBOP Arcade: fast runs, readable pickups, simple stakes, and room for future cabinet polish.
Read the noteRift Relay shows a different side of the arcade: a puzzle loop, a cleaner extraction boundary, and a useful test for standalone game repos.
Read the noteA spoiler-light teaser for Chronicle of Embers and why a save-aware RPG-style game changes the way MBOP Arcade has to think.
Read the noteThe broader MyBrainOnPaper frame: arcade, blog, services, membership, prompt library, and practical assets pulled from real work.
Read the noteThe operating workflow for MBOP posts: AI drafts, human review, transparent credits, static deploys, and no CMS in v1.
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